Latest Work:

My most recent clients are: Ghost Ship Games and Bitfire Games, mainly focused on assisting with creating game trailers, interviews, motion graphics for deliverables and creating short-form content for Youtube Shorts, Tiktok and Instagram.

Bitfire Games - Darkswarm Trailer

Gameplay trailer for an upcoming game called Darkswarm, I was gathering footage, creating custom shots via their engine, Unreal Engine 5 in Sequencer and edited the trailer.

Sound Mixing was done internally by the studio.

Ghost Ship Publishing
Guntouchables Release Date Trailer

At Ghost Ship Games/Publishing, I created trailers for some of their titles under their publishing branch. This trailer was made for Guntouchables which was used for livestream showcase event as well.

Game Capture, Motion Graphics Animation, Editing was done by me, I created some of the animations in the intro via their engine project within Unity by using Timeline and had assistance with the sound mixing.

Ghost Ship Publishing
Spellrogue Trailer

Gameplay trailer for a recently 1.0 released deckbuilder, Spellrogue,
I was gathering footage, creating custom shots via their engine, Unreal Engine 5 in Sequencer, created motion graphics and created custom motion capture for the new playable character sequence.

Sound Mixing was done internally by the studio.

Ghost Ship Games
Rogue Core Dev Update

For a better, more transparent communication with the community, I helped with producing and creating a sit-down type interview with the game director and designer for their youtube channel.

Box Dragon -
As We Descend Release Date Trailer

Gameplay trailer for the release date announcement of As We Descend.
I was gathering gameplay footage, creating custom shots via their engine, Unreal Engine 4 in Sequencer, created motion graphics and did the sound mixing as well.

Shorts for Deep Rock Galactic

To keep up brand awareness and high traffic on their socials and to promote a collab with Epic Games, I also assisted by creating shorts for GSG on their social media channels.

Metafy - Group Sessions Promo

Recent animation project while working at Metafy was to create an animation for the voiceover to promote their Group Sessions. Created in After Effects and Premiere.

Cutting, Motion Graphics, screen capture were done by me.

As We Descend -
Steam Store Teaser

At Box Dragon, the developers needed help with creating a teaser promo for their upcoming indie game, As We Descend that serves both as a promo/hype video but also showcases/hints at the game mechanics.

Game Capture, Motion Graphics Animation, Editing and sound mixing was done by me.

Box Dragon - Game Dev Vlog content

Box Dragon, a game studio based in Sweden is working on their first game As We Descend and I helped them out with setting up their equipment in their office and edited their content based on the recordings/script they provided.

Game Capture, In-engine rendering, editing, motion graphics done by me.

Tekkz Masterclass Trailer

Another example where I overwatched the production and edited the trailer for our masterclass with Tekkz for Fifa 22.

Pre-production planning, production (lights, audio, game capture setup, camera) and editing, motion graphics done by me.

GamerzClass - Head of Production

As Head of Production, I was in charge of working around locations to create gamer-oriented set-design and production but also assisted with editing. We worked with some of the best talents in the esport scene.

Hungarian Embassy-
Interview with an Actor

I was asked to create a quick interview with a Hungarian actor who was in Copenhagen for the screening of one of his newer films.

Hobby Project- Helldivers 2 Animation

Besides film equipment, I also have a motion capture suit that I wanted to learn how to use for content creation and this was a quick test I have made in Blender.

Old Reel

Before joining GamerzClass, this is the reel I have used to showcase some of my previous work and while looking to update my portfolio reel, figured I might as well include this one here for the time being.